Demon Hunter - Consumption of energy and cause harm in a serious imbalance
Directly on the example, no more to explain:
Barbarian consumes 25 rage causing 406% weapon damage, the trigger factor or 0.8! There is less angrily with no!
Demon Hunter consumed 10:00 hatred causing 155% weapon damage and attack speed click on the incident light diablo 3 gold for sale, hatred had to pay back another.
Demon Hunter forced now want high output is only one: "ready to go into penalty Rune", which in turn test the speed of your ring back.
Back to the ring speed is still small, fear is pitifully low skill trigger factor, rub a long time not seen commandments back up, sudden death people ......
Want to improve this problem has the most simple, but players will be bombarded approach: "to directly modify the skill damage diablo3 item."
Melee energy showed their energy back, we can not, then our skill damage to enlarge the current two to three times!
Do not say no brain, fire bat is so out ...... directly modify harm, waste technology overnight into nirvana, Blizzard control the whole market!
4 play together more smoothly buy d3 items skills.
That is, the output of walking skills, this point in the high PP which has vital importance.
Not only will you be able to cause harm can move simultaneously, as long as the damage is high enough to ensure where to buy Diablo 3 account that there is the same experience, but also to quickly find elite mob.
What? You say fire? Oh my god ...... you do not mention that skill.
A hunter can not move while output feeling really bad.
That so many shortcomings, we must say that Demon Hunter is what are the advantages, otherwise I'm going to jail up!