2013年5月22日星期三

my d3 gold making for DH


I did run some simulations on some nice Inna's Temperance (just for the lulz). b is base damage, alpha is increased attack speed, A is the primary attribute, c is crittical hit chance, d is bonus critical hit damage.

b1:=(844+1339)/2+(0)/2:
beta1:=1.1*1.11:
alpha1:=46:
A1:=2273:
c1:=66:
d1:=510:
b2:=(844+1339)/2+(0)/2:
beta2:=1.1*1.11:
alpha2:=alpha1+8:
A2:=A1+192+100-257:
c2:=c1+1:
d2:=d1:
DPS1[crit](b1,A1,beta1,alpha1,c1,d1):=b1*(1+A1/100)*(beta1*(1+alpha1/100))*(1+(c1/100)*(d1/100));
DPS2[crit](b2,A2,beta2,alpha2,c2,d2):=b2*(1+A2/100)*(beta2*(1+alpha2/100))*(1+(c2/100)*(d2/100));
DPS2[crit](b2,A2,beta2,alpha2,c2,d2)-DPS1[crit](b1,A1,beta1,alpha1,c1,d1);


201592.20
218295.11  
16702.91

A net sum of 16.7k increase in DPS (2 sockets with +50 Dex in each). :)


However, when it comes to survivability (without taking dodge into consideration).

m:=63:
r1:=585:
a1:=4101:
v1:=1059:
L1:=39:
r2:=r1-71:
a2:=a1+42:
v2:=v1-206:
L2:=L1:
s1(r1,a1):=evalf(solve(35*v1*(1+L1/100)-(1-r1/(5*m+r1))*(1-a1/(50*m+a1))*x=0,x));
s2(r2,a2):=evalf(solve(35*v2*(1+L2/100)-(1-r2/(5*m+r2))*(1-a2/(50*m+a2))*x=0,x));
s2(r2,a2)-s1(r1,a1);
35*v1*(1+L1/100);
35*v2*(1+L2/100);

338842.68
252854.98
-85987.70
  51520.35
  41498.45

That's a decrease of 26%, with life going from 41.5k to 41.5k.

Is 16.7k dmg worth a loss of 26%?

I noticed Kamisei used alot less resistance than I did. I earn a lot from selling Diablo 3 account to online sites who want to buy diablo 3 account from me. Maybe I'm just a Paranoid Parot.

1 条评论:

  1. I did run some guild wars 2 gold simulations on some nice Inna's Temperance (just for the lulz). b is base damage, alpha is increased attack speed, A is the primary attribute, c is crittical gw2 gold hit chance, d is bonus critical hit damage.

    b1:=(844+1339)/2+(0)/2:
    beta1:=1.1*1.11:
    alpha1:=46:

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